Preview
|
Name
|
Slot
|
Statistics
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Cost
|
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Goonie's Disco Glasses
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- +6 Flow Points
Increases score for songs with the Flow ( ) Type.
- +2 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +3 Perfect Time
Changes the timing window of a perfect hit.
|
200 Coins
10 Leaderboard Tickets
|
|
Goonie's Disco Hair
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- +5 Flow Points
Increases score for songs with the Flow ( ) Type.
- +3 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +2 Perfect Time
Changes the timing window of a perfect hit.
|
200 Coins
10 Leaderboard Tickets
|
|
Goonie's Disco Pants
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|
- +5 Flow Points
Increases score for songs with the Flow ( ) Type.
- +2 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +2 Perfect Time
Changes the timing window of a perfect hit.
- +1 Fever Fill Rate
Changes the fill rate for the fever bar.
|
200 Coins
10 Leaderboard Tickets
|
|
Goonie's Disco Shirt
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|
- +6 Flow Points
Increases score for songs with the Flow ( ) Type.
- +1 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +2 Perfect Time
Changes the timing window of a perfect hit.
- +1 Perfect Points
Changes the base point value of a perfect hit.
|
200 Coins
10 Leaderboard Tickets
|
|
Goonie's Disco Bling
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|
- +7 Flow Points
Increases score for songs with the Flow ( ) Type.
- +2 Perfect Time
Changes the timing window of a perfect hit.
- +2 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
200 Coins
10 Leaderboard Tickets
|
|
Random's Hip Beanie
|
|
- +5 Chill Points
Increases score for songs with the Chill ( ) Type.
- +2 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +3 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
200 Coins
10 Leaderboard Tickets
|
|
Random's Hip Glasses
|
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- +4 Chill Points
Increases score for songs with the Chill ( ) Type.
- +2 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +4 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
200 Coins
10 Leaderboard Tickets
|
|
Random's Hip Headphones
|
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- +4 Chill Points
Increases score for songs with the Chill ( ) Type.
- +2 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +4 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
200 Coins
10 Leaderboard Tickets
|
|
Random's Hip Hoodie
|
|
- +6 Chill Points
Increases score for songs with the Chill ( ) Type.
- +1 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +5 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
200 Coins
10 Leaderboard Tickets
|
|
Random's Hip Sweats
|
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- +6 Chill Points
Increases score for songs with the Chill ( ) Type.
- +1 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +4 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
200 Coins
10 Leaderboard Tickets
|
|
Xsitsu's Retro Aviators
|
|
- +6 Beat Points
Increases score for songs with the Beat ( ) Type.
- +1 Chill Points
Increases score for songs with the Chill ( ) Type.
- +5 Perfect Points
Changes the base point value of a perfect hit.
|
200 Coins
10 Leaderboard Tickets
|
|
Xsitsu's Retro Boater
|
|
- +5 Beat Points
Increases score for songs with the Beat ( ) Type.
- +3 Chill Points
Increases score for songs with the Chill ( ) Type.
- +4 Perfect Points
Changes the base point value of a perfect hit.
|
200 Coins
10 Leaderboard Tickets
|
|
Xsitsu's Retro Bowtie
|
|
- +4 Beat Points
Increases score for songs with the Beat ( ) Type.
- +3 Chill Points
Increases score for songs with the Chill ( ) Type.
- +4 Perfect Points
Changes the base point value of a perfect hit.
|
200 Coins
10 Leaderboard Tickets
|
|
Xsitsu's Retro Slacks
|
|
- +4 Beat Points
Increases score for songs with the Beat ( ) Type.
- +2 Chill Points
Increases score for songs with the Chill ( ) Type.
- +4 Perfect Points
Changes the base point value of a perfect hit.
|
200 Coins
10 Leaderboard Tickets
|
|
Xsitsu's Retro Suit
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|
- +5 Beat Points
Increases score for songs with the Beat ( ) Type.
- +2 Chill Points
Increases score for songs with the Chill ( ) Type.
- +5 Perfect Points
Changes the base point value of a perfect hit.
|
200 Coins
10 Leaderboard Tickets
|
|
Koneko's Cat Charm
|
|
- +9 Chill Points
Increases score for songs with the Chill ( ) Type.
- +6 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +3 Perfect Points
Changes the base point value of a perfect hit.
- +1 Perfect Time
Changes the timing window of a perfect hit.
|
5 Stars
25 Leaderboard Tickets
|
|
Koneko's Cat Hood
|
|
- +9 Chill Points
Increases score for songs with the Chill ( ) Type.
- +5 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +4 Perfect Points
Changes the base point value of a perfect hit.
- +1 Perfect Time
Changes the timing window of a perfect hit.
|
5 Stars
25 Leaderboard Tickets
|
|
Koneko's Cat Shirt
|
|
- +9 Chill Points
Increases score for songs with the Chill ( ) Type.
- +6 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +4 Perfect Points
Changes the base point value of a perfect hit.
- +1 Perfect Time
Changes the timing window of a perfect hit.
|
5 Stars
25 Leaderboard Tickets
|
|
Koneko's Cat Shorts
|
|
- +9 Chill Points
Increases score for songs with the Chill ( ) Type.
- +7 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +4 Perfect Points
Changes the base point value of a perfect hit.
- +1 Perfect Time
Changes the timing window of a perfect hit.
|
5 Stars
25 Leaderboard Tickets
|
|
Koneko's Cat Tail
|
|
- +8 Chill Points
Increases score for songs with the Chill ( ) Type.
- +7 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +4 Perfect Points
Changes the base point value of a perfect hit.
- +1 Perfect Time
Changes the timing window of a perfect hit.
|
5 Stars
25 Leaderboard Tickets
|
|
Xana's Street Cap
|
|
- +4 Rush Points
Increases score for songs with the Rush ( ) Type.
- +3 Beat Points
Increases score for songs with the Beat ( ) Type.
- +2 Fever Fill Rate
Changes the fill rate for the fever bar.
- +2 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
200 Coins
10 Leaderboard Tickets
|
|
Xana's Street Chains
|
|
- +4 Rush Points
Increases score for songs with the Rush ( ) Type.
- +1 Beat Points
Increases score for songs with the Beat ( ) Type.
- +3 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
- +2 Fever Fill Rate
Changes the fill rate for the fever bar.
|
200 Coins
10 Leaderboard Tickets
|
|
Xana's Street Jacket
|
|
- +3 Rush Points
Increases score for songs with the Rush ( ) Type.
- +2 Beat Points
Increases score for songs with the Beat ( ) Type.
- +3 Fever Fill Rate
Changes the fill rate for the fever bar.
- +2 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
200 Coins
10 Leaderboard Tickets
|
|
Xana's Street Pants
|
|
- +4 Rush Points
Increases score for songs with the Rush ( ) Type.
- +2 Beat Points
Increases score for songs with the Beat ( ) Type.
- +2 Fever Fill Rate
Changes the fill rate for the fever bar.
- +2 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
200 Coins
10 Leaderboard Tickets
|
|
Xana's Street Shades
|
|
- +4 Rush Points
Increases score for songs with the Rush ( ) Type.
- +2 Beat Points
Increases score for songs with the Beat ( ) Type.
- +3 Fever Fill Rate
Changes the fill rate for the fever bar.
- +1 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
200 Coins
10 Leaderboard Tickets
|
|
Gamer's Expensive Suit
|
|
- +11 Beat Points
Increases score for songs with the Beat ( ) Type.
- +2 Chill Points
Increases score for songs with the Chill ( ) Type.
- +4 Combo Multiplier
Changes the value of the combo multiplier on note hits.
- +3 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
5 Stars
25 Leaderboard Tickets
|
|
Gamer's Expensive Bowtie
|
|
- +8 Beat Points
Increases score for songs with the Beat ( ) Type.
- +6 Chill Points
Increases score for songs with the Chill ( ) Type.
- +4 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
- +2 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
5 Stars
25 Leaderboard Tickets
|
|
Gamer's Expensive Fedora
|
|
- +8 Beat Points
Increases score for songs with the Beat ( ) Type.
- +3 Chill Points
Increases score for songs with the Chill ( ) Type.
- +5 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
- +4 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
5 Stars
25 Leaderboard Tickets
|
|
Gamer's Expensive Shades
|
|
- +8 Beat Points
Increases score for songs with the Beat ( ) Type.
- +4 Chill Points
Increases score for songs with the Chill ( ) Type.
- +5 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
- +3 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
5 Stars
25 Leaderboard Tickets
|
|
Gamer's Expensive Slacks
|
|
- +9 Beat Points
Increases score for songs with the Beat ( ) Type.
- +5 Chill Points
Increases score for songs with the Chill ( ) Type.
- +3 Combo Multiplier
Changes the value of the combo multiplier on note hits.
- +3 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
5 Stars
25 Leaderboard Tickets
|
|
Kagan's Cowboy Googles
|
|
- +5 Chill Points
Increases score for songs with the Chill ( ) Type.
- +3 Rush Points
Increases score for songs with the Rush ( ) Type.
- +3 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
200 Coins
10 Leaderboard Tickets
|
|
Kagan's Cowboy Hat
|
|
- +6 Chill Points
Increases score for songs with the Chill ( ) Type.
- +3 Rush Points
Increases score for songs with the Rush ( ) Type.
- +3 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
200 Coins
10 Leaderboard Tickets
|
|
Kagan's Cowboy Pants
|
|
- +5 Chill Points
Increases score for songs with the Chill ( ) Type.
- +2 Rush Points
Increases score for songs with the Rush ( ) Type.
- +3 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
200 Coins
10 Leaderboard Tickets
|
|
Kagan's Cowboy Bandana
|
|
- +5 Chill Points
Increases score for songs with the Chill ( ) Type.
- +4 Rush Points
Increases score for songs with the Rush ( ) Type.
- +4 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
200 Coins
10 Leaderboard Tickets
|
|
Kagan's Cowboy Vest
|
|
- +5 Chill Points
Increases score for songs with the Chill ( ) Type.
- +1 Rush Points
Increases score for songs with the Rush ( ) Type.
- +4 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
200 Coins
10 Leaderboard Tickets
|
|
Mighty's Pro BunnyVisor
|
|
- +14 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +4 Chill Points
Increases score for songs with the Chill ( ) Type.
- -1 Perfect Time
Changes the timing window of a perfect hit.
|
5 Stars
25 Leaderboard Tickets
|
|
Casual Guitar
|
|
- +12 Flow Points
Increases score for songs with the Flow ( ) Type.
- +3 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +2 Perfect Time
Changes the timing window of a perfect hit.
|
5 Stars
25 Leaderboard Tickets
|
|
Legendary Rebel's Hat
|
|
- +13 Beat Points
Increases score for songs with the Beat ( ) Type.
- +12 Chill Points
Increases score for songs with the Chill ( ) Type.
- +9 Perfect Points
Changes the base point value of a perfect hit.
- +1 Perfect Time
Changes the timing window of a perfect hit.
|
- 3 Large Red Notes
- 2 Brass Tokens
- 3 Large Purple Notes
|
|
Legendary Rebel's Mask
|
|
- +13 Beat Points
Increases score for songs with the Beat ( ) Type.
- +8 Chill Points
Increases score for songs with the Chill ( ) Type.
- +13 Perfect Points
Changes the base point value of a perfect hit.
- +1 Perfect Time
Changes the timing window of a perfect hit.
|
- 4 Brass Tokens
- 5 Large Red Notes
- 5 Large Purple Notes
|
|
Legendary Rebel's Scarf
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|
- +13 Beat Points
Increases score for songs with the Beat ( ) Type.
- +10 Chill Points
Increases score for songs with the Chill ( ) Type.
- +12 Perfect Points
Changes the base point value of a perfect hit.
- +1 Perfect Time
Changes the timing window of a perfect hit.
|
- 4 Large Orange Notes
- 4 Large Blue Notes
- 4 Large Purple Notes
- 7 Brass Tokens
|
|
Legendary Rebel's Sash
|
|
- +13 Beat Points
Increases score for songs with the Beat ( ) Type.
- +11 Chill Points
Increases score for songs with the Chill ( ) Type.
- +11 Perfect Points
Changes the base point value of a perfect hit.
- +3 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
- 10 Brass Tokens
- 6 Large Purple Notes
- 1 Purple Gem
|
|
Legendary Rebel's Coat
|
|
- +14 Beat Points
Increases score for songs with the Beat ( ) Type.
- +14 Chill Points
Increases score for songs with the Chill ( ) Type.
- +10 Perfect Points
Changes the base point value of a perfect hit.
- +2 Perfect Time
Changes the timing window of a perfect hit.
|
- 1 Orange Gem
- 20 Brass Tokens
- 2 Purple Gems
|
|
Legendary Rebel's Trousers
|
|
- +14 Beat Points
Increases score for songs with the Beat ( ) Type.
- +14 Chill Points
Increases score for songs with the Chill ( ) Type.
- +9 Perfect Points
Changes the base point value of a perfect hit.
- +2 Fever Fill Rate
Changes the fill rate for the fever bar.
|
- 15 Brass Tokens
- 1 Purple Gem
- 1 Orange Gem
|
|
Legendary Musketeer's Hat
|
|
- +13 Flow Points
Increases score for songs with the Flow ( ) Type.
- +13 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +6 Combo Multiplier
Changes the value of the combo multiplier on note hits.
- +2 Fever Time
Changes the duration of fever bar activation.
|
- 3 Large Blue Notes
- 2 Gold Tokens
- 3 Large Purple Notes
|
|
Legendary Musketeer's Mask
|
|
- +14 Flow Points
Increases score for songs with the Flow ( ) Type.
- +14 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +5 Combo Multiplier
Changes the value of the combo multiplier on note hits.
- +1 Perfect Points
Changes the base point value of a perfect hit.
|
- 5 Large Blue Notes
- 4 Gold Tokens
- 5 Large Green Notes
|
|
Legendary Musketeer's Ruffles
|
|
- +15 Flow Points
Increases score for songs with the Flow ( ) Type.
- +11 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +7 Combo Multiplier
Changes the value of the combo multiplier on note hits.
- +2 Fever Fill Rate
Changes the fill rate for the fever bar.
|
- 4 Large Blue Notes
- 4 Large Orange Notes
- 4 Large Purple Notes
- 7 Gold Tokens
|
|
Legendary Musketeer's Epaulette
|
|
- +13 Flow Points
Increases score for songs with the Flow ( ) Type.
- +12 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +6 Combo Multiplier
Changes the value of the combo multiplier on note hits.
- +4 Perfect Points
Changes the base point value of a perfect hit.
|
- 10 Large Orange Notes
- 1 Purple Gem
- 10 Gold Tokens
- 6 Large Purple Notes
|
|
Legendary Musketeer's Coat
|
|
- +14 Flow Points
Increases score for songs with the Flow ( ) Type.
- +13 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +10 Combo Multiplier
Changes the value of the combo multiplier on note hits.
- +2 Perfect Time
Changes the timing window of a perfect hit.
|
- 1 Green Gem
- 2 Purple Gems
- 20 Gold Tokens
- 10 Large Green Notes
|
|
Legendary Musketeer's Trousers
|
|
- +14 Flow Points
Increases score for songs with the Flow ( ) Type.
- +13 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +9 Combo Multiplier
Changes the value of the combo multiplier on note hits.
- +3 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
- 1 Green Gem
- 1 Purple Gem
- 15 Gold Tokens
- 10 Large Blue Notes
|
|
Legendary Marshall's Hat
|
|
- +12 Rush Points
Increases score for songs with the Rush ( ) Type.
- +12 Chill Points
Increases score for songs with the Chill ( ) Type.
- +6 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
- +5 Fever Time
Changes the duration of fever bar activation.
|
- 3 Large Red Notes
- 2 Silver Tokens
- 3 Large Purple Notes
|
|
Legendary Marshall's Mask
|
|
- +14 Rush Points
Increases score for songs with the Rush ( ) Type.
- +7 Chill Points
Increases score for songs with the Chill ( ) Type.
- +7 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
- +6 Fever Fill Rate
Changes the fill rate for the fever bar.
|
- 5 Large Red Notes
- 4 Silver Tokens
- 5 Large Green Notes
|
|
Legendary Marshall's Chains
|
|
- +12 Rush Points
Increases score for songs with the Rush ( ) Type.
- +10 Chill Points
Increases score for songs with the Chill ( ) Type.
- +7 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
- +5 Fever Fill Rate
Changes the fill rate for the fever bar.
|
- 4 Large Green Notes
- 4 Large Blue Notes
- 7 Silver Tokens
- 4 Large Purple Notes
|
|
Legendary Marshall's Shoulderpads
|
|
- +12 Rush Points
Increases score for songs with the Rush ( ) Type.
- +12 Chill Points
Increases score for songs with the Chill ( ) Type.
- +6 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
- +5 Fever Fill Rate
Changes the fill rate for the fever bar.
|
- 1 Green Gem
- 6 Large Green Notes
- 10 Silver Tokens
- 10 Large Purple Notes
|
|
Legendary Marshall's Coat
|
|
- +12 Rush Points
Increases score for songs with the Rush ( ) Type.
- +12 Chill Points
Increases score for songs with the Chill ( ) Type.
- +8 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
- +8 Fever Time
Changes the duration of fever bar activation.
|
- 10 Large Blue Notes
- 2 Green Gems
- 20 Silver Tokens
- 1 Purple Gem
|
|
Legendary Marshall's Trousers
|
|
- +13 Rush Points
Increases score for songs with the Rush ( ) Type.
- +12 Chill Points
Increases score for songs with the Chill ( ) Type.
- +7 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
- +7 Fever Time
Changes the duration of fever bar activation.
|
- 10 Large Red Notes
- 1 Green Gem
- 15 Silver Tokens
- 1 Purple Gem
|
|
Onii's Otaku Beanie
|
|
- +6 Rush Points
Increases score for songs with the Rush ( ) Type.
- +3 Flow Points
Increases score for songs with the Flow ( ) Type.
- +3 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
200 Coins
10 Leaderboard Tickets
|
|
Onii's Otaku Specs
|
|
- +4 Rush Points
Increases score for songs with the Rush ( ) Type.
- +3 Flow Points
Increases score for songs with the Flow ( ) Type.
- +5 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
200 Coins
10 Leaderboard Tickets
|
|
Onii's Otaku Mask
|
|
- +5 Rush Points
Increases score for songs with the Rush ( ) Type.
- +2 Flow Points
Increases score for songs with the Flow ( ) Type.
- +5 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
200 Coins
10 Leaderboard Tickets
|
|
Onii's Otaku Sweater
|
|
- +6 Rush Points
Increases score for songs with the Rush ( ) Type.
- +1 Flow Points
Increases score for songs with the Flow ( ) Type.
- +5 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
200 Coins
10 Leaderboard Tickets
|
|
Onii's Otaku Khakis
|
|
- +6 Rush Points
Increases score for songs with the Rush ( ) Type.
- +2 Flow Points
Increases score for songs with the Flow ( ) Type.
- +5 Combo Multiplier
Changes the value of the combo multiplier on note hits.
- -1 Perfect Points
Changes the base point value of a perfect hit.
|
200 Coins
10 Leaderboard Tickets
|
|
Onii's Heart Blade
|
|
- +4 Rush Points
Increases score for songs with the Rush ( ) Type.
- +1 Flow Points
Increases score for songs with the Flow ( ) Type.
- +2 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
200 Coins
10 Leaderboard Tickets
|
|
Hardcore Guitar
|
|
- +10 Beat Points
Increases score for songs with the Beat ( ) Type.
- +10 Rush Points
Increases score for songs with the Rush ( ) Type.
- -1 Perfect Time
Changes the timing window of a perfect hit.
|
5 Stars
25 Leaderboard Tickets
|
|
Metal Guitar
|
|
- +7 Rush Points
Increases score for songs with the Rush ( ) Type.
- +5 Combo Multiplier
Changes the value of the combo multiplier on note hits.
- -1 Perfect Time
Changes the timing window of a perfect hit.
|
5 Stars
25 Leaderboard Tickets
|
|
Axe Guitar
|
|
- +7 Beat Points
Increases score for songs with the Beat ( ) Type.
- +6 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
- -1 Perfect Time
Changes the timing window of a perfect hit.
|
200 Coins
10 Leaderboard Tickets
|
|
Chill Samurai's Banner
|
|
- +15 Chill Points
Increases score for songs with the Chill ( ) Type.
- +8 Flow Points
Increases score for songs with the Flow ( ) Type.
- +7 Perfect Points
Changes the base point value of a perfect hit.
|
- 5 Large Blue Notes
- 1 Chill Back Gear Blueprint
- 5 Medium Blue Notes
|
|
Chill Samurai's Mask
|
|
- +14 Chill Points
Increases score for songs with the Chill ( ) Type.
- +9 Flow Points
Increases score for songs with the Flow ( ) Type.
- +6 Perfect Points
Changes the base point value of a perfect hit.
|
- 5 Large Blue Notes
- 1 Chill Face Gear Blueprint
- 5 Medium Blue Notes
|
|
Chill Samurai's Helm
|
|
- +14 Chill Points
Increases score for songs with the Chill ( ) Type.
- +8 Flow Points
Increases score for songs with the Flow ( ) Type.
- +9 Perfect Points
Changes the base point value of a perfect hit.
|
- 5 Large Blue Notes
- 1 Chill Hat Gear Blueprint
- 5 Medium Blue Notes
|
|
Chill Samurai's Necktie
|
|
- +13 Chill Points
Increases score for songs with the Chill ( ) Type.
- +10 Flow Points
Increases score for songs with the Flow ( ) Type.
- +5 Perfect Points
Changes the base point value of a perfect hit.
|
- 5 Large Blue Notes
- 1 Chill Neck Gear Blueprint
- 5 Medium Blue Notes
|
|
Chill Samurai's Greaves
|
|
- +14 Chill Points
Increases score for songs with the Chill ( ) Type.
- +9 Flow Points
Increases score for songs with the Flow ( ) Type.
- +7 Perfect Points
Changes the base point value of a perfect hit.
|
- 5 Large Blue Notes
- 1 Chill Pants Gear Blueprint
- 5 Medium Blue Notes
|
|
Chill Samurai's Cuirass
|
|
- +15 Chill Points
Increases score for songs with the Chill ( ) Type.
- +10 Flow Points
Increases score for songs with the Flow ( ) Type.
- +6 Perfect Points
Changes the base point value of a perfect hit.
|
- 5 Large Blue Notes
- 1 Chill Shirt Gear Blueprint
- 5 Medium Blue Notes
|
|
Legendary Chill Samurai's Banner
|
|
- +19 Chill Points
Increases score for songs with the Chill ( ) Type.
- +9 Flow Points
Increases score for songs with the Flow ( ) Type.
- +9 Perfect Points
Changes the base point value of a perfect hit.
|
- 25 Large Blue Notes
- 1 Legendary Chill Back Gear Blueprint
- 10 Blue Gems
|
|
Legendary Chill Samurai's Mask
|
|
- +17 Chill Points
Increases score for songs with the Chill ( ) Type.
- +11 Flow Points
Increases score for songs with the Flow ( ) Type.
- +8 Perfect Points
Changes the base point value of a perfect hit.
|
- 10 Brass Tokens
- 1 Legendary Chill Face Gear Blueprint
- 5 Blue Gems
|
|
Legendary Chill Samurai's Helm
|
|
- +19 Chill Points
Increases score for songs with the Chill ( ) Type.
- +10 Flow Points
Increases score for songs with the Flow ( ) Type.
- +10 Perfect Points
Changes the base point value of a perfect hit.
|
- 25 Large Blue Notes
- 1 Legendary Chill Hat Gear Blueprint
- 10 Blue Gems
|
|
Legendary Chill Samurai's Necktie
|
|
- +15 Chill Points
Increases score for songs with the Chill ( ) Type.
- +11 Flow Points
Increases score for songs with the Flow ( ) Type.
- +8 Perfect Points
Changes the base point value of a perfect hit.
|
- 25 Large Blue Notes
- 1 Legendary Chill Neck Gear Blueprint
- 10 Blue Gems
|
|
Legendary Chill Samurai's Greaves
|
|
- +18 Chill Points
Increases score for songs with the Chill ( ) Type.
- +10 Flow Points
Increases score for songs with the Flow ( ) Type.
- +9 Perfect Points
Changes the base point value of a perfect hit.
|
- 10 Silver Tokens
- 1 Legendary Chill Pants Gear Blueprint
- 5 Blue Gems
|
|
Legendary Chill Samurai's Cuirass
|
|
- +21 Chill Points
Increases score for songs with the Chill ( ) Type.
- +10 Flow Points
Increases score for songs with the Flow ( ) Type.
- +9 Perfect Points
Changes the base point value of a perfect hit.
|
- 10 Gold Tokens
- 1 Legendary Chill Shirt Gear Blueprint
- 5 Blue Gems
|
|
Vibe Ringleader's Band Kit
|
|
- +16 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +8 Beat Points
Increases score for songs with the Beat ( ) Type.
- +6 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
- 5 Large Green Notes
- 1 Vibe Back Gear Blueprint
- 5 Medium Green Notes
|
|
Vibe Ringleader's Harmonica
|
|
- +15 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +8 Beat Points
Increases score for songs with the Beat ( ) Type.
- +7 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
- 5 Large Green Notes
- 1 Vibe Face Gear Blueprint
- 5 Medium Green Notes
|
|
Vibe Ringleader's Cap
|
|
- +13 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +10 Beat Points
Increases score for songs with the Beat ( ) Type.
- +6 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
- 5 Large Green Notes
- 1 Vibe Hat Gear Blueprint
- 5 Medium Green Notes
|
|
Vibe Ringleader's Necktie
|
|
- +12 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +3 Beat Points
Increases score for songs with the Beat ( ) Type.
- +12 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
- 5 Large Green Notes
- 1 Vibe Neck Gear Blueprint
- 5 Medium Green Notes
|
|
Vibe Ringleader's Slacks
|
|
- +15 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +8 Beat Points
Increases score for songs with the Beat ( ) Type.
- +6 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
- 5 Large Green Notes
- 1 Vibe Pants Gear Blueprint
- 5 Medium Green Notes
|
|
Vibe Ringleader's Suit
|
|
- +16 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +5 Beat Points
Increases score for songs with the Beat ( ) Type.
- +10 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
- 5 Large Green Notes
- 1 Vibe Shirt Gear Blueprint
- 5 Medium Green Notes
|
|
Legendary Vibe Ringleader's Band Kit
|
|
- +20 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +9 Beat Points
Increases score for songs with the Beat ( ) Type.
- +9 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
- 25 Large Green Notes
- 1 Legendary Vibe Back Gear Blueprint
- 10 Green Gems
|
|
Legendary Vibe Ringleader's Harmonica
|
|
- +18 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +9 Beat Points
Increases score for songs with the Beat ( ) Type.
- +7 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
- 10 Brass Tokens
- 1 Legendary Vibe Face Gear Blueprint
- 5 Green Gems
|
|
Legendary Vibe Ringleader's Cap
|
|
- +17 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +11 Beat Points
Increases score for songs with the Beat ( ) Type.
- +9 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
- 25 Large Green Notes
- 1 Legendary Vibe Hat Gear Blueprint
- 10 Green Gems
|
|
Legendary Vibe Ringleader's Necktie
|
|
- +18 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +6 Beat Points
Increases score for songs with the Beat ( ) Type.
- +14 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
- 25 Large Green Notes
- 1 Legendary Vibe Neck Gear Blueprint
- 10 Green Gems
|
|
Legendary Vibe Ringleader's Slacks
|
|
- +20 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +9 Beat Points
Increases score for songs with the Beat ( ) Type.
- +9 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
- 10 Silver Tokens
- 1 Legendary Vibe Pants Gear Blueprint
- 5 Green Gems
|
|
Legendary Vibe Ringleader's Suit
|
|
- +20 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +10 Beat Points
Increases score for songs with the Beat ( ) Type.
- +11 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
- 10 Gold Tokens
- 1 Legendary Vibe Shirt Gear Blueprint
- 5 Green Gems
|
|
Beat Cyborg's Jetpack
|
|
- +15 Beat Points
Increases score for songs with the Beat ( ) Type.
- +7 Flow Points
Increases score for songs with the Flow ( ) Type.
- +4 Fever Time
Changes the duration of fever bar activation.
- +3 Fever Fill Rate
Changes the fill rate for the fever bar.
|
- 5 Large Orange Notes
- 1 Beat Back Gear Blueprint
- 5 Medium Orange Notes
|
|
Beat Cyborg's Goggles
|
|
- +13 Beat Points
Increases score for songs with the Beat ( ) Type.
- +8 Flow Points
Increases score for songs with the Flow ( ) Type.
- +5 Fever Fill Rate
Changes the fill rate for the fever bar.
- +3 Fever Time
Changes the duration of fever bar activation.
|
- 5 Large Orange Notes
- 1 Beat Face Gear Blueprint
- 5 Medium Orange Notes
|
|
Beat Cyborg's Helmet
|
|
- +16 Beat Points
Increases score for songs with the Beat ( ) Type.
- +6 Flow Points
Increases score for songs with the Flow ( ) Type.
- +6 Fever Fill Rate
Changes the fill rate for the fever bar.
- +3 Fever Time
Changes the duration of fever bar activation.
|
- 5 Large Orange Notes
- 1 Beat Hat Gear Blueprint
- 5 Medium Orange Notes
|
|
Beat Cyborg's Control Panel
|
|
- +14 Beat Points
Increases score for songs with the Beat ( ) Type.
- +7 Flow Points
Increases score for songs with the Flow ( ) Type.
- +5 Fever Time
Changes the duration of fever bar activation.
- +4 Fever Fill Rate
Changes the fill rate for the fever bar.
|
- 5 Large Orange Notes
- 1 Beat Neck Gear Blueprint
- 5 Medium Orange Notes
|
|
Beat Cyborg's Jumpsuit Pants
|
|
- +14 Beat Points
Increases score for songs with the Beat ( ) Type.
- +6 Flow Points
Increases score for songs with the Flow ( ) Type.
- +5 Fever Fill Rate
Changes the fill rate for the fever bar.
- +4 Fever Time
Changes the duration of fever bar activation.
|
- 5 Large Orange Notes
- 1 Beat Pants Gear Blueprint
- 5 Medium Orange Notes
|
|
Beat Cyborg's Jumpsuit
|
|
- +15 Beat Points
Increases score for songs with the Beat ( ) Type.
- +6 Flow Points
Increases score for songs with the Flow ( ) Type.
- +4 Fever Fill Rate
Changes the fill rate for the fever bar.
- +4 Fever Time
Changes the duration of fever bar activation.
|
- 5 Large Orange Notes
- 1 Beat Shirt Gear Blueprint
- 5 Medium Orange Notes
|
|
Legendary Beat Cyborg's Jetpack
|
|
- +19 Beat Points
Increases score for songs with the Beat ( ) Type.
- +10 Flow Points
Increases score for songs with the Flow ( ) Type.
- +8 Fever Time
Changes the duration of fever bar activation.
- +4 Fever Fill Rate
Changes the fill rate for the fever bar.
|
- 25 Large Orange Notes
- 1 Legendary Beat Back Gear Blueprint
- 10 Orange Gems
|
|
Legendary Beat Cyborg's Goggles
|
|
- +18 Beat Points
Increases score for songs with the Beat ( ) Type.
- +9 Flow Points
Increases score for songs with the Flow ( ) Type.
- +8 Fever Fill Rate
Changes the fill rate for the fever bar.
- +5 Fever Time
Changes the duration of fever bar activation.
|
- 10 Brass Tokens
- 1 Legendary Beat Face Gear Blueprint
- 5 Orange Gems
|
|
Legendary Beat Cyborg's Helmet
|
|
- +18 Beat Points
Increases score for songs with the Beat ( ) Type.
- +7 Flow Points
Increases score for songs with the Flow ( ) Type.
- +7 Fever Fill Rate
Changes the fill rate for the fever bar.
- +5 Fever Time
Changes the duration of fever bar activation.
|
- 25 Large Orange Notes
- 1 Legendary Beat Hat Gear Blueprint
- 10 Orange Gems
|
|
Legendary Beat Cyborg's Control Panel
|
|
- +16 Beat Points
Increases score for songs with the Beat ( ) Type.
- +9 Flow Points
Increases score for songs with the Flow ( ) Type.
- +7 Fever Time
Changes the duration of fever bar activation.
- +6 Fever Fill Rate
Changes the fill rate for the fever bar.
|
- 25 Large Orange Notes
- 1 Legendary Beat Neck Gear Blueprint
- 10 Orange Gems
|
|
Legendary Beat Cyborg's Jumpsuit Pants
|
|
- +18 Beat Points
Increases score for songs with the Beat ( ) Type.
- +7 Flow Points
Increases score for songs with the Flow ( ) Type.
- +7 Fever Time
Changes the duration of fever bar activation.
- +6 Fever Fill Rate
Changes the fill rate for the fever bar.
|
- 10 Silver Tokens
- 1 Legendary Beat Pants Gear Blueprint
- 5 Orange Gems
|
|
Legendary Beat Cyborg's Jumpsuit
|
|
- +21 Beat Points
Increases score for songs with the Beat ( ) Type.
- +9 Flow Points
Increases score for songs with the Flow ( ) Type.
- +7 Fever Fill Rate
Changes the fill rate for the fever bar.
- +7 Fever Time
Changes the duration of fever bar activation.
|
- 10 Gold Tokens
- 1 Legendary Beat Shirt Gear Blueprint
- 5 Orange Gems
|
|
Flow Commander's Jetpack
|
|
- +17 Flow Points
Increases score for songs with the Flow ( ) Type.
- +4 Chill Points
Increases score for songs with the Chill ( ) Type.
- +7 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
- 5 Large Purple Notes
- 1 Flow Back Gear Blueprint
- 5 Medium Purple Notes
|
|
Flow Commander's Visor
|
|
- +14 Flow Points
Increases score for songs with the Flow ( ) Type.
- +8 Chill Points
Increases score for songs with the Chill ( ) Type.
- +7 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
- 5 Large Purple Notes
- 1 Flow Face Gear Blueprint
- 5 Medium Purple Notes
|
|
Flow Commander's Helmet
|
|
- +15 Flow Points
Increases score for songs with the Flow ( ) Type.
- +6 Chill Points
Increases score for songs with the Chill ( ) Type.
- +9 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
- 5 Large Purple Notes
- 1 Flow Hat Gear Blueprint
- 5 Medium Purple Notes
|
|
Flow Commander's Harness
|
|
- +13 Flow Points
Increases score for songs with the Flow ( ) Type.
- +9 Chill Points
Increases score for songs with the Chill ( ) Type.
- +6 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
- 5 Large Purple Notes
- 1 Flow Neck Gear Blueprint
- 5 Medium Purple Notes
|
|
Flow Commander's Jumpsuit Pants
|
|
- +14 Flow Points
Increases score for songs with the Flow ( ) Type.
- +9 Chill Points
Increases score for songs with the Chill ( ) Type.
- +7 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
- 5 Large Purple Notes
- 1 Flow Pants Gear Blueprint
- 5 Medium Purple Notes
|
|
Flow Commander's Jumpsuit
|
|
- +16 Flow Points
Increases score for songs with the Flow ( ) Type.
- +8 Chill Points
Increases score for songs with the Chill ( ) Type.
- +6 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
- 5 Large Purple Notes
- 1 Flow Shirt Gear Blueprint
- 5 Medium Purple Notes
|
|
Legendary Flow Commander's Jetpack
|
|
- +21 Flow Points
Increases score for songs with the Flow ( ) Type.
- +7 Chill Points
Increases score for songs with the Chill ( ) Type.
- +7 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
- 25 Large Purple Notes
- 1 Legendary Flow Back Gear Blueprint
- 10 Blue Gems
|
|
Legendary Flow Commander's Visor
|
|
- +17 Flow Points
Increases score for songs with the Flow ( ) Type.
- +10 Chill Points
Increases score for songs with the Chill ( ) Type.
- +9 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
- 10 Brass Tokens
- 1 Legendary Flow Face Gear Blueprint
- 5 Purple Gems
|
|
Legendary Flow Commander's Helmet
|
|
- +17 Flow Points
Increases score for songs with the Flow ( ) Type.
- +7 Chill Points
Increases score for songs with the Chill ( ) Type.
- +12 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
- 25 Large Purple Notes
- 1 Legendary Flow Hat Gear Blueprint
- 10 Purple Gems
|
|
Legendary Flow Commander's Harness
|
|
- +16 Flow Points
Increases score for songs with the Flow ( ) Type.
- +11 Chill Points
Increases score for songs with the Chill ( ) Type.
- +8 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
- 25 Large Purple Notes
- 1 Legendary Flow Neck Gear Blueprint
- 10 Purple Gems
|
|
Legendary Flow Commander's Jumpsuit Pants
|
|
- +19 Flow Points
Increases score for songs with the Flow ( ) Type.
- +11 Chill Points
Increases score for songs with the Chill ( ) Type.
- +9 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
- 10 Silver Tokens
- 1 Legendary Flow Pants Gear Blueprint
- 5 Purple Gems
|
|
Legendary Flow Commander's Jumpsuit
|
|
- +21 Flow Points
Increases score for songs with the Flow ( ) Type.
- +10 Chill Points
Increases score for songs with the Chill ( ) Type.
- +8 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
- 10 Gold Tokens
- 1 Legendary Flow Shirt Gear Blueprint
- 5 Purple Gems
|
|
Rush Chieftain's Aura Band
|
|
- +14 Rush Points
Increases score for songs with the Rush ( ) Type.
- +8 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +5 Perfect Points
Changes the base point value of a perfect hit.
- +2 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
- 5 Large Red Notes
- 1 Rush Back Gear Blueprint
- 5 Medium Red Notes
|
|
Rush Chieftain's Mask
|
|
- +14 Rush Points
Increases score for songs with the Rush ( ) Type.
- +6 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +4 Perfect Points
Changes the base point value of a perfect hit.
- +4 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
- 5 Large Red Notes
- 1 Rush Face Gear Blueprint
- 5 Medium Red Notes
|
|
Rush Chieftain's Kasa Hat
|
|
- +14 Rush Points
Increases score for songs with the Rush ( ) Type.
- +6 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +4 Combo Multiplier
Changes the value of the combo multiplier on note hits.
- +3 Perfect Points
Changes the base point value of a perfect hit.
|
- 5 Large Red Notes
- 1 Rush Hat Gear Blueprint
- 5 Medium Red Notes
|
|
Rush Chieftain's Beads
|
|
- +14 Rush Points
Increases score for songs with the Rush ( ) Type.
- +4 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +5 Perfect Points
Changes the base point value of a perfect hit.
- +5 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
- 5 Large Red Notes
- 1 Rush Neck Gear Blueprint
- 5 Medium Red Notes
|
|
Rush Chieftain's Pants
|
|
- +16 Rush Points
Increases score for songs with the Rush ( ) Type.
- +6 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +4 Perfect Points
Changes the base point value of a perfect hit.
- +4 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
- 5 Large Red Notes
- 1 Rush Pants Gear Blueprint
- 5 Medium Red Notes
|
|
Rush Chieftain's Garb
|
|
- +15 Rush Points
Increases score for songs with the Rush ( ) Type.
- +7 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +4 Perfect Points
Changes the base point value of a perfect hit.
- +4 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
- 5 Large Red Notes
- 1 Rush Shirt Gear Blueprint
- 5 Medium Red Notes
|
|
Legendary Rush Chieftain's Aura Band
|
|
- +21 Rush Points
Increases score for songs with the Rush ( ) Type.
- +10 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +6 Perfect Points
Changes the base point value of a perfect hit.
- +5 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
- 25 Large Red Notes
- 1 Legendary Rush Back Gear Blueprint
- 10 Red Gems
|
|
Legendary Rush Chieftain's Mask
|
|
- +19 Rush Points
Increases score for songs with the Rush ( ) Type.
- +7 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +5 Perfect Points
Changes the base point value of a perfect hit.
- +5 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
- 10 Brass Tokens
- 1 Legendary Rush Face Gear Blueprint
- 5 Red Gems
|
|
Legendary Rush Chieftain's Hat
|
|
- +16 Rush Points
Increases score for songs with the Rush ( ) Type.
- +9 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +6 Combo Multiplier
Changes the value of the combo multiplier on note hits.
- +4 Perfect Points
Changes the base point value of a perfect hit.
|
- 25 Large Red Notes
- 1 Legendary Rush Hat Gear Blueprint
- 10 Red Gems
|
|
Legendary Rush Chieftain's Beads
|
|
- +19 Rush Points
Increases score for songs with the Rush ( ) Type.
- +7 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +6 Combo Multiplier
Changes the value of the combo multiplier on note hits.
- +5 Perfect Points
Changes the base point value of a perfect hit.
|
- 25 Large Red Notes
- 1 Legendary Rush Neck Gear Blueprint
- 10 Red Gems
|
|
Legendary Rush Chieftain's Pants
|
|
- +20 Rush Points
Increases score for songs with the Rush ( ) Type.
- +8 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +6 Perfect Points
Changes the base point value of a perfect hit.
- +6 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
- 10 Silver Tokens
- 1 Legendary Rush Pants Gear Blueprint
- 5 Red Gems
|
|
Legendary Rush Chieftain's Garb
|
|
- +21 Rush Points
Increases score for songs with the Rush ( ) Type.
- +9 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +5 Perfect Points
Changes the base point value of a perfect hit.
- +5 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
- 10 Gold Tokens
- 1 Legendary Rush Shirt Gear Blueprint
- 5 Red Gems
|
|
Chill Beginner Boombox
|
|
- +10 Chill Points
Increases score for songs with the Chill ( ) Type.
- +4 Perfect Points
Changes the base point value of a perfect hit.
|
- 5 Small Blue Notes
- 3 Medium Blue Notes
|
|
Vibe Beginner Boombox
|
|
- +10 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +4 Perfect Points
Changes the base point value of a perfect hit.
|
- 5 Small Green Notes
- 3 Medium Green Notes
|
|
Beat Beginner Boombox
|
|
- +10 Beat Points
Increases score for songs with the Beat ( ) Type.
- +4 Perfect Points
Changes the base point value of a perfect hit.
|
- 5 Small Orange Notes
- 3 Medium Orange Notes
|
|
Flow Beginner Boombox
|
|
- +10 Flow Points
Increases score for songs with the Flow ( ) Type.
- +4 Perfect Points
Changes the base point value of a perfect hit.
|
- 5 Small Purple Notes
- 3 Medium Purple Notes
|
|
Rush Beginner Boombox
|
|
- +10 Rush Points
Increases score for songs with the Rush ( ) Type.
- +4 Perfect Points
Changes the base point value of a perfect hit.
|
- 5 Small Red Notes
- 3 Medium Red Notes
|
|
Kairoh's Heart Guitar
|
|
- +12 Flow Points
Increases score for songs with the Flow ( ) Type.
- +8 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
5 Stars
25 Leaderboard Tickets
|
|
Rutra's Hoodie
|
|
- +10 Rush Points
Increases score for songs with the Rush ( ) Type.
- +5 Perfect Points
Changes the base point value of a perfect hit.
- +5 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
5 Stars
25 Leaderboard Tickets
|
|
Poppy's Flux Hair
|
|
- +10 Flow Points
Increases score for songs with the Flow ( ) Type.
- +8 Rush Points
Increases score for songs with the Rush ( ) Type.
- +5 Perfect Points
Changes the base point value of a perfect hit.
- +2 Perfect Time
Changes the timing window of a perfect hit.
|
50 Leaderboard Tickets
|
|
Poppy's Flux Dress
|
|
- +10 Flow Points
Increases score for songs with the Flow ( ) Type.
- +6 Rush Points
Increases score for songs with the Rush ( ) Type.
- +6 Perfect Points
Changes the base point value of a perfect hit.
- +1 Perfect Time
Changes the timing window of a perfect hit.
|
50 Leaderboard Tickets
|
|
Poppy's Flux Shirt
|
|
- +10 Flow Points
Increases score for songs with the Flow ( ) Type.
- +5 Rush Points
Increases score for songs with the Rush ( ) Type.
- +6 Perfect Points
Changes the base point value of a perfect hit.
- +1 Perfect Time
Changes the timing window of a perfect hit.
|
50 Leaderboard Tickets
|
|
Creo's Hoodie
|
|
- +10 Chill Points
Increases score for songs with the Chill ( ) Type.
- +7 Rush Points
Increases score for songs with the Rush ( ) Type.
- +4 Perfect Points
Changes the base point value of a perfect hit.
- +3 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
5 Stars
25 Leaderboard Tickets
|
|
Halloween Witch's Hat
|
|
- +10 Flow Points
Increases score for songs with the Flow ( ) Type.
- +8 Chill Points
Increases score for songs with the Chill ( ) Type.
- +3 Fever Fill Rate
Changes the fill rate for the fever bar.
- +3 Fever Time
Changes the duration of fever bar activation.
|
50 Leaderboard Tickets
|
|
Kurante's DiVE Headphones
|
|
- +7 Beat Points
Increases score for songs with the Beat ( ) Type.
- +7 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +4 Combo Multiplier
Changes the value of the combo multiplier on note hits.
- +1 Perfect Points
Changes the base point value of a perfect hit.
|
5 Stars
25 Leaderboard Tickets
|
|
Kurante's DiVE Uniform
|
|
- +8 Beat Points
Increases score for songs with the Beat ( ) Type.
- +8 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +6 Combo Multiplier
Changes the value of the combo multiplier on note hits.
- +1 Perfect Time
Changes the timing window of a perfect hit.
|
5 Stars
25 Leaderboard Tickets
|
|
Kurante's DiVE Skirt
|
|
- +7 Beat Points
Increases score for songs with the Beat ( ) Type.
- +6 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +5 Combo Multiplier
Changes the value of the combo multiplier on note hits.
- +1 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
5 Stars
25 Leaderboard Tickets
|
|
Kurante's DiVE Wings
|
|
- +8 Beat Points
Increases score for songs with the Beat ( ) Type.
- +8 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +4 Combo Multiplier
Changes the value of the combo multiplier on note hits.
- +2 Perfect Points
Changes the base point value of a perfect hit.
|
5 Stars
25 Leaderboard Tickets
|
|
Landino's Tri-Chain
|
|
- +10 Chill Points
Increases score for songs with the Chill ( ) Type.
- +4 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +4 Perfect Points
Changes the base point value of a perfect hit.
|
5 Stars
25 Leaderboard Tickets
|
|
Landino's Fro'
|
|
- +11 Chill Points
Increases score for songs with the Chill ( ) Type.
- +8 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +2 Perfect Points
Changes the base point value of a perfect hit.
|
5 Stars
25 Leaderboard Tickets
|
|
Landino's Track Pants
|
|
- +11 Chill Points
Increases score for songs with the Chill ( ) Type.
- +8 Flow Points
Increases score for songs with the Flow ( ) Type.
- +4 Perfect Points
Changes the base point value of a perfect hit.
|
5 Stars
25 Leaderboard Tickets
|
|
Landino's Tracksuit
|
|
- +11 Chill Points
Increases score for songs with the Chill ( ) Type.
- +8 Flow Points
Increases score for songs with the Flow ( ) Type.
- +4 Perfect Points
Changes the base point value of a perfect hit.
|
5 Stars
25 Leaderboard Tickets
|
|
Just Dance Coach's Wolf Mask
|
|
- +10 Chill Points
Increases score for songs with the Chill ( ) Type.
- +7 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +5 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
50 Leaderboard Tickets
|
|
Just Dance Coach's Hood
|
|
- +10 Chill Points
Increases score for songs with the Chill ( ) Type.
- +8 Rush Points
Increases score for songs with the Rush ( ) Type.
- +3 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
50 Leaderboard Tickets
|
|
Just Dance Coach's Hair
|
|
- +12 Flow Points
Increases score for songs with the Flow ( ) Type.
- +4 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +3 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
50 Leaderboard Tickets
|
|
Just Coach's Jacket
|
|
- +11 Chill Points
Increases score for songs with the Chill ( ) Type.
- +7 Rush Points
Increases score for songs with the Rush ( ) Type.
- +6 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
50 Leaderboard Tickets
|
|
Just Dance Coach's Top
|
|
- +11 Flow Points
Increases score for songs with the Flow ( ) Type.
- +7 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +4 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
50 Leaderboard Tickets
|
|
Just Dance Coach's Sneakers
|
|
- +11 Chill Points
Increases score for songs with the Chill ( ) Type.
- +7 Rush Points
Increases score for songs with the Rush ( ) Type.
- +5 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
50 Leaderboard Tickets
|
|
Just Dance Coach's Stockings
|
|
- +11 Flow Points
Increases score for songs with the Flow ( ) Type.
- +7 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +5 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
50 Leaderboard Tickets
|
|
Santa's Hat and Beard
|
|
- +8 Flow Points
Increases score for songs with the Flow ( ) Type.
- +8 Rush Points
Increases score for songs with the Rush ( ) Type.
- +5 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
50 Leaderboard Tickets
|
|
Red Reindeer Nose
|
|
- +9 Rush Points
Increases score for songs with the Rush ( ) Type.
- +7 Beat Points
Increases score for songs with the Beat ( ) Type.
- +5 Fever Time
Changes the duration of fever bar activation.
|
50 Leaderboard Tickets
|
|
Tobu's Sweet Shades
|
|
- +8 Rush Points
Increases score for songs with the Rush ( ) Type.
- +6 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +4 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
- +3 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
5 Stars
25 Leaderboard Tickets
|
|
Garcello's Hat
|
|
- +10 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +8 Flow Points
Increases score for songs with the Flow ( ) Type.
- +4 Fever Time
Changes the duration of fever bar activation.
|
200 Coins
|
|
Kepo's Beanie
|
|
- +11 Chill Points
Increases score for songs with the Chill ( ) Type.
- +8 Rush Points
Increases score for songs with the Rush ( ) Type.
- +5 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
5 Stars
25 Leaderboard Tickets
|
|
Slynk's Funky Fresh Hat
|
|
- +10 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +7 Flow Points
Increases score for songs with the Flow ( ) Type.
- +3 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
- +2 Fever Time
Changes the duration of fever bar activation.
|
5 Stars
25 Leaderboard Tickets
|
|
Slynk's Funky Fresh T-Shirt
|
|
- +12 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +5 Flow Points
Increases score for songs with the Flow ( ) Type.
- +3 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
- +3 Fever Time
Changes the duration of fever bar activation.
|
5 Stars
25 Leaderboard Tickets
|
|
Slynk's Funky Fresh Jeans and Sneakers
|
|
- +11 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +6 Flow Points
Increases score for songs with the Flow ( ) Type.
- +3 Fever Time
Changes the duration of fever bar activation.
- +2 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
5 Stars
25 Leaderboard Tickets
|
|
Lisa's Beret
|
|
- +12 Chill Points
Increases score for songs with the Chill ( ) Type.
- +4 Rush Points
Increases score for songs with the Rush ( ) Type.
- +4 Combo Multiplier
Changes the value of the combo multiplier on note hits.
- +3 Fever Time
Changes the duration of fever bar activation.
|
5 Stars
25 Leaderboard Tickets
|
|
Goldn's Braids
|
|
- +10 Flow Points
Increases score for songs with the Flow ( ) Type.
- +8 Chill Points
Increases score for songs with the Chill ( ) Type.
- +3 Fever Fill Rate
Changes the fill rate for the fever bar.
- +3 Fever Time
Changes the duration of fever bar activation.
|
50 Leaderboard Tickets
|
|
Viyella's Golden Locks
|
|
- +14 Beat Points
Increases score for songs with the Beat ( ) Type.
- +4 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
- +3 Fever Time
Changes the duration of fever bar activation.
|
5 Stars
25 Leaderboard Tickets
|
|
Riran's Headphones
|
|
- +13 Rush Points
Increases score for songs with the Rush ( ) Type.
- +5 Beat Points
Increases score for songs with the Beat ( ) Type.
- +4 Combo Multiplier
Changes the value of the combo multiplier on note hits.
- +3 Fever Time
Changes the duration of fever bar activation.
|
5 Stars
25 Leaderboard Tickets
|
|
Captain's Hat
|
|
- +10 Flow Points
Increases score for songs with the Flow ( ) Type.
- +7 Rush Points
Increases score for songs with the Rush ( ) Type.
- +5 Combo Multiplier
Changes the value of the combo multiplier on note hits.
- +3 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
5 Stars
25 Leaderboard Tickets
|
|
Shaii's Wings
|
|
- +13 Flow Points
Increases score for songs with the Flow ( ) Type.
- +4 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +4 Fever Time
Changes the duration of fever bar activation.
- +3 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
5 Stars
25 Leaderboard Tickets
|
|
Shaii's Cut
|
|
- +12 Flow Points
Increases score for songs with the Flow ( ) Type.
- +5 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +4 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
- +3 Fever Time
Changes the duration of fever bar activation.
|
5 Stars
25 Leaderboard Tickets
|
|
MAXZY's Mask
|
|
- +10 Chill Points
Increases score for songs with the Chill ( ) Type.
- +7 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +5 Combo Multiplier
Changes the value of the combo multiplier on note hits.
- +3 Fever Fill Rate
Changes the fill rate for the fever bar.
|
50 Leaderboard Tickets
|
|
Ringmaster Roxie's Hat
|
|
- +10 Rush Points
Increases score for songs with the Rush ( ) Type.
- +8 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +4 Fever Fill Rate
Changes the fill rate for the fever bar.
|
5 Stars
25 Leaderboard Tickets
|
|
Roxie's Glasses
|
|
- +11 Rush Points
Increases score for songs with the Rush ( ) Type.
- +4 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +4 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
5 Stars
25 Leaderboard Tickets
|
|
Ringmaster Roxie's Top
|
|
- +11 Rush Points
Increases score for songs with the Rush ( ) Type.
- +8 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +4 Fever Time
Changes the duration of fever bar activation.
|
5 Stars
25 Leaderboard Tickets
|
|
Ringmaster Roxie's Skirt
|
|
- +12 Rush Points
Increases score for songs with the Rush ( ) Type.
- +7 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +4 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
5 Stars
25 Leaderboard Tickets
|
|
Pink Electric Guitar
|
|
- +10 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +7 Chill Points
Increases score for songs with the Chill ( ) Type.
- +4 Fever Time
Changes the duration of fever bar activation.
- +2 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
5 Stars
25 Leaderboard Tickets
|
|
Boyfriend's Cap
|
|
- +6 Beat Points
Increases score for songs with the Beat ( ) Type.
- +4 Flow Points
Increases score for songs with the Flow ( ) Type.
- +4 Fever Fill Rate
Changes the fill rate for the fever bar.
|
200 Coins
10 Leaderboard Tickets
|
|
Girlfriend's Hair
|
|
- +6 Chill Points
Increases score for songs with the Chill ( ) Type.
- +4 Flow Points
Increases score for songs with the Flow ( ) Type.
- +4 Fever Time
Changes the duration of fever bar activation.
|
200 Coins
10 Leaderboard Tickets
|
|
Restriction Eyepatch
|
|
- +11 Rush Points
Increases score for songs with the Rush ( ) Type.
- +6 Flow Points
Increases score for songs with the Flow ( ) Type.
- +4 Combo Multiplier
Changes the value of the combo multiplier on note hits.
- +2 Fever Time
Changes the duration of fever bar activation.
|
5 Stars
25 Leaderboard Tickets
|
|
Restriction Hair
|
|
- +12 Rush Points
Increases score for songs with the Rush ( ) Type.
- +5 Flow Points
Increases score for songs with the Flow ( ) Type.
- +4 Fever Time
Changes the duration of fever bar activation.
- +2 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
5 Stars
25 Leaderboard Tickets
|
|
Reku's Hair
|
|
- +12 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +5 Chill Points
Increases score for songs with the Chill ( ) Type.
- +4 Combo Multiplier
Changes the value of the combo multiplier on note hits.
- +1 Fever Fill Rate
Changes the fill rate for the fever bar.
|
5 Stars
25 Leaderboard Tickets
|
|
Ushi-chan's Horns
|
|
- +12 Beat Points
Increases score for songs with the Beat ( ) Type.
- +5 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +3 Combo Multiplier
Changes the value of the combo multiplier on note hits.
- +3 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
5 Stars
25 Leaderboard Tickets
|
|
Ardolf's Lycanthrope Mask
|
|
- +10 Flow Points
Increases score for songs with the Flow ( ) Type.
- +7 Beat Points
Increases score for songs with the Beat ( ) Type.
- +5 Fever Fill Rate
Changes the fill rate for the fever bar.
|
5 Stars
25 Leaderboard Tickets
|
|
Ardolf's Lycanthrope Scruff
|
|
- +11 Flow Points
Increases score for songs with the Flow ( ) Type.
- +6 Beat Points
Increases score for songs with the Beat ( ) Type.
- +5 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
5 Stars
25 Leaderboard Tickets
|
|
Ardolf's Lycanthrope Tail
|
|
- +12 Flow Points
Increases score for songs with the Flow ( ) Type.
- +5 Beat Points
Increases score for songs with the Beat ( ) Type.
- +5 Fever Time
Changes the duration of fever bar activation.
|
5 Stars
25 Leaderboard Tickets
|
|
Halloween Witch's Cloak
|
|
- +9 Flow Points
Increases score for songs with the Flow ( ) Type.
- +9 Chill Points
Increases score for songs with the Chill ( ) Type.
- +4 Fever Time
Changes the duration of fever bar activation.
- +2 Fever Fill Rate
Changes the fill rate for the fever bar.
|
50 Leaderboard Tickets
|
|
Halloween Witch's Skirt
|
|
- +11 Flow Points
Increases score for songs with the Flow ( ) Type.
- +7 Chill Points
Increases score for songs with the Chill ( ) Type.
- +4 Fever Fill Rate
Changes the fill rate for the fever bar.
- +2 Fever Time
Changes the duration of fever bar activation.
|
50 Leaderboard Tickets
|
|
tv room's Brain
|
|
- +12 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +7 Rush Points
Increases score for songs with the Rush ( ) Type.
- +3 Fever Time
Changes the duration of fever bar activation.
- +2 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
5 Stars
25 Leaderboard Tickets
|
|
Schoolgirl's Sailor Scarf
|
|
- +11 Chill Points
Increases score for songs with the Chill ( ) Type.
- +8 Beat Points
Increases score for songs with the Beat ( ) Type.
- +3 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
- +2 Fever Fill Rate
Changes the fill rate for the fever bar.
|
5 Stars
25 Leaderboard Tickets
|
|
Kobaryo's Hair
|
|
- +9 Rush Points
Increases score for songs with the Rush ( ) Type.
- +8 Flow Points
Increases score for songs with the Flow ( ) Type.
- +4 Fever Time
Changes the duration of fever bar activation.
|
5 Stars
25 Leaderboard Tickets
|
|
Kobaryo's Glasses
|
|
- +10 Rush Points
Increases score for songs with the Rush ( ) Type.
- +7 Flow Points
Increases score for songs with the Flow ( ) Type.
- +3 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
- +2 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
5 Stars
25 Leaderboard Tickets
|
|
Kobaryo's Shirt
|
|
- +11 Rush Points
Increases score for songs with the Rush ( ) Type.
- +6 Flow Points
Increases score for songs with the Flow ( ) Type.
- +3 Combo Multiplier
Changes the value of the combo multiplier on note hits.
- +3 Fever Time
Changes the duration of fever bar activation.
|
5 Stars
25 Leaderboard Tickets
|
|
Kobaryo's Shorts
|
|
- +12 Rush Points
Increases score for songs with the Rush ( ) Type.
- +6 Flow Points
Increases score for songs with the Flow ( ) Type.
- +3 Combo Multiplier
Changes the value of the combo multiplier on note hits.
- +3 Fever Fill Rate
Changes the fill rate for the fever bar.
|
5 Stars
25 Leaderboard Tickets
|
|
Similar Outskirts Beanie
|
|
- +11 Beat Points
Increases score for songs with the Beat ( ) Type.
- +7 Chill Points
Increases score for songs with the Chill ( ) Type.
- +3 Fever Time
Changes the duration of fever bar activation.
- +2 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
5 Stars
25 Leaderboard Tickets
|
|
Similar Outskirts Zipper
|
|
- +9 Beat Points
Increases score for songs with the Beat ( ) Type.
- +7 Chill Points
Increases score for songs with the Chill ( ) Type.
- +5 Fever Time
Changes the duration of fever bar activation.
- +3 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
5 Stars
25 Leaderboard Tickets
|
|
Santa's Helper Hood
|
|
- +14 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +12 Flow Points
Increases score for songs with the Flow ( ) Type.
- +3 Fever Time
Changes the duration of fever bar activation.
|
50 Leaderboard Tickets
|
|
Santa's Helper Cape
|
|
- +16 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +10 Rush Points
Increases score for songs with the Rush ( ) Type.
- +3 Fever Fill Rate
Changes the fill rate for the fever bar.
|
50 Leaderboard Tickets
|
|
New Year's Bowtie
|
|
- +15 Chill Points
Increases score for songs with the Chill ( ) Type.
- +11 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +3 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
50 Leaderboard Tickets
|
|
Sound Space Speaker Ears
|
|
- +12 Flow Points
Increases score for songs with the Flow ( ) Type.
- +8 Chill Points
Increases score for songs with the Chill ( ) Type.
- +5 Fever Time
Changes the duration of fever bar activation.
- +4 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
50 Leaderboard Tickets
|
|
Silentroom's Lonely Stars
|
|
- +15 Chill Points
Increases score for songs with the Chill ( ) Type.
- +4 Fever Time
Changes the duration of fever bar activation.
- +3 Fever Fill Rate
Changes the fill rate for the fever bar.
|
5 Stars
25 Leaderboard Tickets
|
|
Cametek Fedora
|
|
- +12 Beat Points
Increases score for songs with the Beat ( ) Type.
- +6 Rush Points
Increases score for songs with the Rush ( ) Type.
- +4 Fever Fill Rate
Changes the fill rate for the fever bar.
- +2 Fever Time
Changes the duration of fever bar activation.
|
5 Stars
|
|
Valentine's Bear
|
|
- +18 Rush Points
Increases score for songs with the Rush ( ) Type.
- +4 Combo Multiplier
Changes the value of the combo multiplier on note hits.
- +4 Fever Time
Changes the duration of fever bar activation.
|
N/A
|
|
t+pazolite's Headshaking Headphones
|
|
- +13 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +6 Beat Points
Increases score for songs with the Beat ( ) Type.
- +4 Fever Fill Rate
Changes the fill rate for the fever bar.
|
5 Stars
|
|
LeaF's Armageddon Eye
|
|
- +13 Chill Points
Increases score for songs with the Chill ( ) Type.
- +6 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +4 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
5 Stars
|
|
Birthday Alien's Hat
|
|
- +14 Rush Points
Increases score for songs with the Rush ( ) Type.
- +6 Flow Points
Increases score for songs with the Flow ( ) Type.
- +6 Fever Time
Changes the duration of fever bar activation.
|
N/A
|
|
ARForest's Plague Hat
|
|
- +10 Flow Points
Increases score for songs with the Flow ( ) Type.
- +8 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +3 Fever Fill Rate
Changes the fill rate for the fever bar.
|
5 Stars
|
|
ARForest's Plague Mask
|
|
- +11 Flow Points
Increases score for songs with the Flow ( ) Type.
- +6 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +4 Fever Fill Rate
Changes the fill rate for the fever bar.
|
5 Stars
|
|
HyuN's Cyberpunk Mask
|
|
- +11 Chill Points
Increases score for songs with the Chill ( ) Type.
- +9 Flow Points
Increases score for songs with the Flow ( ) Type.
- +4 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
5 Stars
|
|
Shiiu's Headphones
|
|
- +13 Rush Points
Increases score for songs with the Rush ( ) Type.
- +6 Flow Points
Increases score for songs with the Flow ( ) Type.
- +5 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
5 Stars
|
|
Shiiu's Choker
|
|
- +14 Rush Points
Increases score for songs with the Rush ( ) Type.
- +4 Flow Points
Increases score for songs with the Flow ( ) Type.
- +4 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
5 Stars
|
|
Chroma's Pixel Mage Hat
|
|
- +12 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +5 Beat Points
Increases score for songs with the Beat ( ) Type.
- +4 Fever Fill Rate
Changes the fill rate for the fever bar.
- +3 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
5 Stars
|
|
Kurokotei's Locks
|
|
- +9 Rush Points
Increases score for songs with the Rush ( ) Type.
- +7 Beat Points
Increases score for songs with the Beat ( ) Type.
- +5 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
5 Stars
|
|
Kurokotei's Ribbon
|
|
- +11 Rush Points
Increases score for songs with the Rush ( ) Type.
- +5 Beat Points
Increases score for songs with the Beat ( ) Type.
- +4 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
5 Stars
|
|
Summer Flamingo Floatie Hat
|
|
- +7 Chill Points
Increases score for songs with the Chill ( ) Type.
- +7 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +7 Beat Points
Increases score for songs with the Beat ( ) Type.
- +7 Flow Points
Increases score for songs with the Flow ( ) Type.
- +7 Rush Points
Increases score for songs with the Rush ( ) Type.
|
N/A
|
|
garlagan's t0y0u Mask
|
|
- +12 Rush Points
Increases score for songs with the Rush ( ) Type.
- +6 Flow Points
Increases score for songs with the Flow ( ) Type.
- +4 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
5 Stars
|
|
UNDEAD CORPORATION Akemi's Hair
|
|
- +17 Beat Points
Increases score for songs with the Beat ( ) Type.
- +5 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
5 Stars
|
|
EmoCosine's Delusional Pigtails
|
|
- +12 Beat Points
Increases score for songs with the Beat ( ) Type.
- +6 Rush Points
Increases score for songs with the Rush ( ) Type.
- +5 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
5 Stars
|
|
Bossfight's Mask
|
|
- +15 Flow Points
Increases score for songs with the Flow ( ) Type.
- +5 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +4 Fever Fill Rate
Changes the fill rate for the fever bar.
|
5 Stars
|
|
Party Mode: Rave Hat!
|
|
- +15 Chill Points
Increases score for songs with the Chill ( ) Type.
- +4 Rush Points
Increases score for songs with the Rush ( ) Type.
- +4 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
N/A
|
|
Autumn Festival Lisa's Hairpin
|
|
- +13 Beat Points
Increases score for songs with the Beat ( ) Type.
- +6 Rush Points
Increases score for songs with the Rush ( ) Type.
- +5 Fever Fill Rate
Changes the fill rate for the fever bar.
|
N/A
|
|
Voca-Hiku's Tie
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- +16 Rush Points
Increases score for songs with the Rush ( ) Type.
- +3 Chill Points
Increases score for songs with the Chill ( ) Type.
- +4 Perfect Points
Changes the base point value of a perfect hit.
- +2 Combo Multiplier
Changes the value of the combo multiplier on note hits.
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5 Stars
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No-Scope Loadout
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- +3 Flow Points
Increases score for songs with the Flow ( ) Type.
- +7 Combo Multiplier
Changes the value of the combo multiplier on note hits.
- +7 Fever Fill Rate
Changes the fill rate for the fever bar.
- +7 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
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50 Leaderboard Tickets
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Juggernaut's Mini-Gun
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- +15 Rush Points
Increases score for songs with the Rush ( ) Type.
- +4 Flow Points
Increases score for songs with the Flow ( ) Type.
- +7 Fever Time
Changes the duration of fever bar activation.
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5 Stars
|
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Halv's Shoulder-Pal Penguin
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- +12 Beat Points
Increases score for songs with the Beat ( ) Type.
- +8 Flow Points
Increases score for songs with the Flow ( ) Type.
- +8 Rush Points
Increases score for songs with the Rush ( ) Type.
- +3 Combo Multiplier
Changes the value of the combo multiplier on note hits.
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5 Stars
|
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you's Hair
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- +15 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +4 Chill Points
Increases score for songs with the Chill ( ) Type.
- +3 Fever Fill Rate
Changes the fill rate for the fever bar.
- +3 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
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5 Stars
|
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Apocalypse Survivor Starlet's Hair
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- +13 Chill Points
Increases score for songs with the Chill ( ) Type.
- +8 Beat Points
Increases score for songs with the Beat ( ) Type.
- +4 Fever Time
Changes the duration of fever bar activation.
- +2 Combo Multiplier
Changes the value of the combo multiplier on note hits.
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5 Stars
|
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Apocalypse Survivor Starlet's Comms Pack
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- +15 Chill Points
Increases score for songs with the Chill ( ) Type.
- +6 Beat Points
Increases score for songs with the Beat ( ) Type.
- +5 Combo Multiplier
Changes the value of the combo multiplier on note hits.
- +2 Fever Time
Changes the duration of fever bar activation.
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5 Stars
|
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Skylate's Mask
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- +11 Flow Points
Increases score for songs with the Flow ( ) Type.
- +8 Chill Points
Increases score for songs with the Chill ( ) Type.
- +5 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
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5 Stars
|
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Skylate's Hoodie
|
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- +13 Flow Points
Increases score for songs with the Flow ( ) Type.
- +5 Chill Points
Increases score for songs with the Chill ( ) Type.
- +7 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
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5 Stars
|
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Juggernaut's Googles
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- +13 Rush Points
Increases score for songs with the Rush ( ) Type.
- +6 Flow Points
Increases score for songs with the Flow ( ) Type.
- +6 Combo Multiplier
Changes the value of the combo multiplier on note hits.
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5 Stars
|
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AAAA's Hoshikake-kun Mask
|
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- +14 Chill Points
Increases score for songs with the Chill ( ) Type.
- +10 Flow Points
Increases score for songs with the Flow ( ) Type.
- +4 Fever Time
Changes the duration of fever bar activation.
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5 Stars
|
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Kagetora's Dog Tags
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- +13 Beat Points
Increases score for songs with the Beat ( ) Type.
- +7 Chill Points
Increases score for songs with the Chill ( ) Type.
- +7 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
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5 Stars
|
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The Games: Hidden Shine
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- +3 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +7 Combo Multiplier
Changes the value of the combo multiplier on note hits.
- +7 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
- +7 Fever Time
Changes the duration of fever bar activation.
|
50 Leaderboard Tickets
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The Games: Cape
|
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- +2 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +5 Combo Multiplier
Changes the value of the combo multiplier on note hits.
- +5 Fever Fill Rate
Changes the fill rate for the fever bar.
- +5 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
- +5 Fever Time
Changes the duration of fever bar activation.
|
50 Leaderboard Tickets
|
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USAO's Goggles
|
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- +13 Rush Points
Increases score for songs with the Rush ( ) Type.
- +8 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +3 Fever Fill Rate
Changes the fill rate for the fever bar.
- +3 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
5 Stars
|
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nanobii's Bubble Wand
|
|
- +8 Flow Points
Increases score for songs with the Flow ( ) Type.
- +4 Chill Points
Increases score for songs with the Chill ( ) Type.
- +4 Combo Multiplier
Changes the value of the combo multiplier on note hits.
- +4 Fever Fill Rate
Changes the fill rate for the fever bar.
- +4 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
- +4 Fever Time
Changes the duration of fever bar activation.
|
5 Stars
|
|
Autumnal Adept's Bloom
|
|
- +6 Rush Points
Increases score for songs with the Rush ( ) Type.
- +7 Combo Multiplier
Changes the value of the combo multiplier on note hits.
- +7 Fever Fill Rate
Changes the fill rate for the fever bar.
- +7 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
50 Leaderboard Tickets
|
|
Halv's Twintails
|
|
- +12 Beat Points
Increases score for songs with the Beat ( ) Type.
- +8 Flow Points
Increases score for songs with the Flow ( ) Type.
- +8 Rush Points
Increases score for songs with the Rush ( ) Type.
- +3 Combo Multiplier
Changes the value of the combo multiplier on note hits.
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5 Stars
|
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Black17 Shirt
|
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- +10 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +10 Rush Points
Increases score for songs with the Rush ( ) Type.
- +4 Perfect Points
Changes the base point value of a perfect hit.
- +4 Fever Fill Rate
Changes the fill rate for the fever bar.
|
50 Leaderboard Tickets
|
|
Eternxlkz's Black17 Glasses
|
|
- +8 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +8 Rush Points
Increases score for songs with the Rush ( ) Type.
- +7 Perfect Points
Changes the base point value of a perfect hit.
- +6 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
50 Leaderboard Tickets
|
|
YooH's Tights
|
|
- +10 Chill Points
Increases score for songs with the Chill ( ) Type.
- +6 Rush Points
Increases score for songs with the Rush ( ) Type.
- +3 Combo Multiplier
Changes the value of the combo multiplier on note hits.
- +8 Fever Time
Changes the duration of fever bar activation.
|
5 Stars
|
|
YooH's Jumpsuit
|
|
- +9 Chill Points
Increases score for songs with the Chill ( ) Type.
- +7 Rush Points
Increases score for songs with the Rush ( ) Type.
- +6 Combo Multiplier
Changes the value of the combo multiplier on note hits.
- +6 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
5 Stars
|
|
Snail-chan's Shell
|
|
- +9 Flow Points
Increases score for songs with the Flow ( ) Type.
- +8 Chill Points
Increases score for songs with the Chill ( ) Type.
- +10 Fever Time
Changes the duration of fever bar activation.
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5 Stars
|
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Heavy Metal Starlet's Hat
|
|
- +13 Beat Points
Increases score for songs with the Beat ( ) Type.
- +8 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +4 Fever Fill Rate
Changes the fill rate for the fever bar.
- +2 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
5 Stars
|
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Heavy Metal Starlet's Jacket
|
|
- +15 Beat Points
Increases score for songs with the Beat ( ) Type.
- +6 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +2 Fever Fill Rate
Changes the fill rate for the fever bar.
- +5 Fever Multiplier
Changes the value of the fever multiplier on note hits when fever is active.
|
5 Stars
|
|
Fusq's Hood
|
|
- +8 Chill Points
Increases score for songs with the Chill ( ) Type.
- +13 Vibe Points
Increases score for songs with the Vibe ( ) Type.
- +6 Combo Multiplier
Changes the value of the combo multiplier on note hits.
|
5 Stars
|